Client Scripting Classes: Difference between revisions

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<pageclass class="client"></pageclass>
<pageclass class="client"></pageclass>
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This page lists all the '''client-side''' scripting classes that are being implemented in the 1.4 version of Multi Theft Auto. It mirrors the procedural [[Client_Scripting_Functions|Client Functions]].
This page lists all the '''client-side''' scripting classes that are implemented in the 1.4 version of Multi Theft Auto. It mirrors the procedural [[Client_Scripting_Functions|client functions]]. For information on how to enable OOP in 1.4 please refer to [[Meta.xml]].


Classes can be instantiated by either calling the '''create''' method, when available, or calling the class. For example: ''Vehicle(...)'' is the same as ''Vehicle.create(...)''.
Classes can be instantiated by either calling the '''create''' method, when applicable, or by calling the class. For example: ''Vehicle(...)'' is the same as ''Vehicle.create(...)''.


__TOC__
Here is a list of all the current classes (nested classes are subclasses):


==Vector3==
*[[Vector3D_class|Vector3]]
{{Client_vector3_class}}
*[[Vector2D_class|Vector2]]
 
*[[Matrix_class|Matrix]]
==Matrix==
*[[Camera_class|Camera]]
{{Client_matrix_class}}
*[[Element_class|Element]]
 
**[[Ped_class|Ped]]
==Element==
**[[Player_class|Player]]
{{Client_element_class}}
**[[Vehicle_class|Vehicle]]
 
**[[Object_class|Object]]
===Entity===
**[[Marker_class|Marker]]
====Ped====
**[[Blip_class|Blip]]
<section name="Ped class" class="server" show="true">
**[[Pickup_class|Pickup]]
{{Client_ped_class}}
**[[ColShape_class|ColShape]]
</section>
**[[Projectile_class|Projectile]]
 
**[[RadarArea_class|RadarArea]]
=====Player=====
**[[Team_class|Team]]
<section name="Player class" class="server" show="true">
**[[Water_class|Water]]
{{Client_player_class}}
**[[Sound_class|Sound]]
</section>
***[[Sound3D_class|Sound3D]]
 
**[[Weapon_class|Weapon]]
====Vehicle====
**[[GuiElement_class|GuiElement]]
<section name="Vehicle class" class="server" show="true">
***[[GuiWindow_class|GuiWindow]]
{{Client_vehicle_class}}
***[[GuiButton_class|GuiButton]]
</section>
***[[GuiEdit_class|GuiEdit]]
 
***[[GuiLabel_class|GuiLabel]]
====Blip====
***[[GuiMemo_class|GuiMemo]]
<section name="Object class" class="server" show="true">
***[[GuiImage_class|GuiImage]]
{{Client_object_class}}
***[[GuiComboBox_class|GuiComboBox]]
</section>
***[[GuiCheckBox_class|GuiCheckBox]]
 
***[[GuiRadioButton_class|GuiRadioButton]]
====Pickup====
***[[GuiScrollPane_class|GuiScrollPane]]
<section name="Pickup class" class="server" show="true">
***[[GuiScrollBar_class|GuiScrollBar]]
{{Client_pickup_class}}
***[[GuiProgressBar_class|GuiProgressBar]]
</section>
***[[GuiGridList_class|GuiGridList]]
 
***[[GuiTabPanel_class|GuiTabPanel]]
 
***[[GuiTab_class|GuiTab]]
====Team====
*[[Resource_class|Resource]]
<section name="Team class" class="server" show="true">
*[[Timer_class|Timer]]
{{Client_team_class}}
*[[File_class|File]]
</section>
*[[XmlNode_class|XmlNode]]
 
====Sound====
<section name="Sound class" class="server" show="true">
{{Client_sound_class}}
</section>
 
====Sound3D====
<section name="Sound3D class" class="server" show="true">
{{Client_sound3_class}}
</section>
 
====Weapon====
<section name="Weapon class" class="server" show="true">
{{Client_weapon_class}}
</section>
 
==Camera==
{{Client_camera_class}}
 
==Resource==
{{Client_resource_class}}

Latest revision as of 11:21, 9 April 2014

Contributors: Did you create a page but it's not on this list? Confused? Read: Adding Pages to Categories and Templates

This page lists all the client-side scripting classes that are implemented in the 1.4 version of Multi Theft Auto. It mirrors the procedural client functions. For information on how to enable OOP in 1.4 please refer to Meta.xml.

Classes can be instantiated by either calling the create method, when applicable, or by calling the class. For example: Vehicle(...) is the same as Vehicle.create(...).

Here is a list of all the current classes (nested classes are subclasses):