Client Scripting Classes
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This page lists all the client-side scripting classes that are being implemented in the 1.4 version of Multi Theft Auto. It mirrors the procedural Client Functions.
Classes can be instantiated by either calling the create method, when available, or calling the class. For example: Vehicle(...) is the same as Vehicle.create(...).
Vector3
Matrix
Element
Entity
Ped
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Ped classPlayer
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Player classVehicle
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Vehicle classObject
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Object classMarker
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Marker classBlip
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Object classPickup
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Pickup classCollision shape
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ColShape classProjectile
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Projectile classRadar area
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RadarArea classTeam
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Team classWater
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Water classSound
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Sound classSound3D
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Sound3D classWeapon
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Weapon classMiscellaneous
GUI Base
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GuiElement classWindow
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GuiWindow classButton
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GuiButton classEdit box
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GuiEdit classLabel
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GuiLabel classMemo box
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GuiMemo classImage
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GuiImage classCombo box
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GuiComboBox classCheck box
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GuiCheckBox classRadio button
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GuiRadioButton classScroll pane
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GuiScrollPane classScroll bar
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GuiScrollBar classProgress bar
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GuiProgressBar classGrid list
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GuiGridList classTab panel
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GuiTabPanel classTab
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GuiTab classResource
Template:Client resource class