Client Scripting Functions: Difference between revisions

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This page lists all the '''client-side''' scripting functions that have been implemented and are available as native functions from the Deathmatch mod. To request a function or event, use [[Requested Functions and Events]]
 
For more functions, check the [[Useful_Functions|useful functions page]].
__TOC__
 
==Audio functions==
{{Client_audio_functions}}
 
==Blip functions==
{{Client_blip_functions}}
 
==Browser functions==
{{CEF_functions}}
 
==Camera functions==
{{Client_camera_functions}}
 
==Clothes and body functions==
{{Client_Clothes_and_body_functions}}
 
==Collision shape functions==
{{Client_collision_shape_functions}}
 
==Cursor functions==
{{Client_cursor_functions}}
 
==Drawing functions==
{{Drawing_functions}}
 
==Effects functions==
{{Client_Effects_functions}}
 
==Element functions==
{{Client_element_functions}}
 
==Engine functions==
{{Engine_functions}}
 
==Event functions==
{{Client_event_functions}}
 
==Explosion functions==
{{Client_explosion_functions}}
 
==File functions==
{{Client file functions}}
 
==Fire functions==
{{Client_fire_functions}}
 
==GUI functions==
{{GUI_functions}}
 
==Input functions==
{{Client_input_functions}}
 
==Light functions==
{{Client_light_functions}}
 
==Marker functions==
{{Client_marker_functions}}
 
==Matrix functions==
{{Shared_matrix_functions}}
 
==Object functions==
{{Client_object_functions}}
 
==Output functions==
{{Client_output_functions}}
 
==Ped functions==
{{Client_ped_functions}}
 
==Pickup functions==
{{Client_pickup_functions}}
 
==Player functions==
{{Client_player_functions}}
 
==Projectile functions==
{{Client_projectile_functions}}
 
==Radar area functions==
{{Client_radar-area_functions}}
 
==Resource functions==
{{Client_resource_functions}}
 
==Searchlight functions==
{{Client_searchlight_functions}}
 
==Team functions==
{{Client_team_functions}}
 
==Utility functions==
{{Client_utility_functions}}
 
==UTF8 Library==
{{UTF8 functions}}
 
==Vehicle functions==
{{Client_vehicle_functions}}
 
==Water functions==
{{Client_water_functions}}
 
==Weapon functions==
{{Client_weapon_functions}}
 
==Weapon creation functions==
<!--<strike>Documentation can be found [http://code.google.com/p/mtasa-blue/source/detail?r=4555 here] [https://github.com/multitheftauto/mtasa-blue/commit/c0ac461867e24fe5fc471fe373ec6212e8736c01 (GitHub)] and [http://code.google.com/p/mtasa-blue/source/detail?r=4557 here] [https://github.com/multitheftauto/mtasa-blue/commit/9c2464b5e0c7d0f2915a9b46273832cd950af48e (GitHub)]</strike>-->
{{Client_weapon_creation_functions}}
 
==World functions==
{{Client_world_functions}}
 
==XML functions==
{{Client_XML_functions}}
 
[[hu:Kliens oldali függvények]]
[[ar:Client Scripting Functions]]
[[pl:Funkcje po stronie klienta]]
[[it:Funzioni Client-side]]
[[ru:Client Scripting Functions]]
[[es:Funciones del cliente]]
[[de:Clientseitige_Funktionen]]
[[tr:Client Taraflı Fonksiyonlar]]
[[pt-br:Funções de Scripting do Cliente]]
[[zh-cn:客户端脚本函数]]

Revision as of 12:41, 16 August 2018