Control names

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Revision as of 19:35, 13 January 2008 by EAi (talk | contribs)
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This page lists all the control names. These can be used by the console commands bind and unbind as well as the script functions bindKey, unbindKey etc.

ON FOOT
  • fire Fire a player's weapon
  • next_weapon Switch to the next weapon
  • previous_weapon Switch to the previous weapon
  • forwards Move forwards
  • backwards Move backwards
  • left Move left
  • right Move right
  • zoom_in Zoom targeted weapon in (sniper/rocket launcher/camera etc)
  • zoom_out Zoom targeted weapon out
  • change_camera Change camera mode
  • jump Make the player jump
  • sprint Make the player sprint
  • look_behind Make the player look behind (and allow the player to see behind them)
  • crouch Make the player crouch/duck
  • action Show the stats menu
  • walk Make the player move slowly/quietly
  • aim_weapon Aim the player's current weapon (if possible)
  • conversation_yes Answer yes to a question
  • conversation_no Answer no to a question
  • group_control_forwards Make the group you are controlling move forwards
  • group_control_back Make the group you are controlling move backwards
  • enter_exit Make the player enter a vehicle. Also used for alternative fighting styles.
IN VEHICLE
  • vehicle_fire Fire the player's vehicle's primary weapon (e.g. hunter's missiles)
  • vehicle_secondary_fire Fire the player's vehicle's secondary weapon (e.g. hunter's minigun)
  • vehicle_left Make the player's vehicle turn left
  • vehicle_right Make the player's vehicle turn right
  • steer_forward Make the player's vehicle turn down (lean forwards for helicopters/planes)
  • steer_back Make the player's vehicle turn up (lean backwards for helicopters/planes)
  • accelerate Make the player's vehicle accelerate
  • brake_reverse Make the player's brake (slow down) and if stationary reverse
  • radio_next Change to the next radio station
  • radio_previous Change to the previous radio station
  • radio_user_track_skip Skip the current track being played on the custom radio station
  • horn Play the horn of the player's vehicle (if the vehicle has a horn) and can trigger the siren on emergency vehicles
  • sub_mission Start a submission if one is avaliable (e.g. taxi missions)
  • handbrake Apply the handbrake on the player's vehicle
  • vehicle_look_left Look to the left
  • vehicle_look_right Look to the right
  • vehicle_look_behind Look behind
  • vehicle_mouse_look
  • special_control_left Move the some special vehicle component left (e.g. tank's turret)
  • special_control_right Move the some special vehicle component right (e.g. tank's turret)
  • special_control_down Move the some special vehicle component down (e.g. tank's turret)
  • special_control_up Move the some special vehicle component up (e.g. tank's turret)
  • enter_exit Make the player exit a vehicle

The following are names of hard-coded MTA commands which can also be used with script functions. Note these only work with functions toggleControl and toggleAllControls

MTA COMMANDS
  • enter_passenger Enter's the closest vehicle as passenger
  • playerlist Toggles the player-list showing
  • screenshot Takes a screenshot
  • chatbox Opens the chatbox for input
  • radar Toggles the radar-map showing
  • radar_zoom_in Zooms in on the radar-map
  • radar_zoom_out Zooms out on the radar-map
  • radar_move_north Moves north on the radar-map
  • radar_move_south Moves south on the radar-map
  • radar_move_east Moves east on the radar-map
  • radar_move_west Moves west on the radar-map
  • radar_attach Attaches the view to the local-player on the radar-map