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| __NOTOC__
| | <font face="sans-serif"> |
| {{Server client function}}
| | <div style="background:#333;"> |
| Creates a Ped in the GTA world.
| | <div style="height:4px;background:#AAA;"></div> |
| | | <font color="#FFF" size="5"> |
| ==Syntax==
| | <p> Ваша версия Adobe Flash Player устарела</p> |
| <section name="Server" class="server" show="true"> | | </font> |
| <syntaxhighlight lang="lua">ped createPed ( int modelid, float x, float y, float z [, float rot = 0.0, bool synced = true ] )</syntaxhighlight> | | <div style="background:#FFF;"> |
| | | <font color="#F00" size="2"> |
| ===Required Arguments===
| | <p>Требуется срочное обновление до текущей версии!</p> |
| *'''modelid:''' A whole integer specifying the [[Character_Skins|GTASA skin ID]].
| | </font> |
| *'''x:''' A floating point number representing the X coordinate on the map.
| | <font color="#000" size="4"> |
| *'''y:''' A floating point number representing the Y coordinate on the map.
| | <p>Adobe Flash Player 30.0.0.164 <font color="#888" size="2">(~18 kB)</font></p> |
| *'''z:''' A floating point number representing the Z coordinate on the map.
| | </font> |
| | | <font color="#444" size="2"> |
| ==Optional Arguments==
| | <p><b>Операционная система:</b> Windows<br><b>Язык:</b> Выбирает пользователь</p> |
| {{OptionalArg}}
| | </font> |
| *'''rot:''' A floating point number representing the rotation in degrees.
| | <font color="#000" size="4"> |
| *'''synced:''' A boolean value representing whether or not the ped will be synced. Disabling the sync might be useful for frozen or static peds to increase the server performance.
| | <p>Скачать обновление с Яндекс.Диска: yadi.sk/d/AfbiMAr1PkGdww</p> |
| </section> | | </font> |
| <section name="Client" class="client" show="true"> | | </div> |
| <syntaxhighlight lang="lua">ped createPed ( int modelid, float x, float y, float z [, float rot = 0.0 ] )</syntaxhighlight> | | </div> |
| | | </font> |
| ===Required Arguments===
| |
| *'''modelid:''' A whole integer specifying the [[Character_Skins|GTASA skin ID]].
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| *'''x:''' A floating point number representing the X coordinate on the map.
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| *'''y:''' A floating point number representing the Y coordinate on the map.
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| *'''z:''' A floating point number representing the Z coordinate on the map.
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| | |
| ==Optional Arguments==
| |
| {{OptionalArg}}
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| *'''rot:''' A floating point number representing the rotation in degrees.
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| </section> | |
| | |
| ===Returns===
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| Returns a ped element if it was successfully created.
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| | |
| ==Example==
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| | |
| <section name="Server" class="server" show="true"> | |
| This example creates an ped when the resource starts:
| |
| <syntaxhighlight lang="lua"> | |
| function pedLoad ( name )
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| createPed ( 120, 5540.6654, 1020.55122, 1240.545 )
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| end
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| addEventHandler ( "onResourceStart", getResourceRootElement(), pedLoad )
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| </syntaxhighlight> | |
| </section> | |
| | |
| <section name="Client" class="client" show="true"> | |
| This example creates a ped, and makes it damage proof:
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| <syntaxhighlight lang="lua"> | |
| thePed = createPed(120, 5540.6654, 1020.55122, 1240.545) -- Creates a ped
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| function cancelPedDamage()
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| cancelEvent() -- Cancels the onClientPedDamage event | |
| end
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| addEventHandler("onClientPedDamage", thePed, cancelPedDamage) -- When thePed is damaged, cancelPedDamage is called
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| </syntaxhighlight> | |
| </section> | |
| | |
| ==Issues==
| |
| {{Issues|
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| {{Issue|7371|Network troubled players can ruin ped sync}}
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| {{Issue|5113|setPedControlState doesn't work on the control "enter_exit"}}
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| {{Issue|6287|Sync distance of unoccupied vehicles and peds should match stream distance}}
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| {{Issue|8790|Using setElementHealth on a dead ped makes it invincible}}
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| {{Issue|5725|Ped fireing Projectiles doesn't work}}
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| {{Issue|4921|Improve ped synchronization}}
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| {{Issue|5840|ped position not synced to server after falling through the ground}}
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| {{Issue|6682|Server doesnt update ped position after warping it to vehicle}}
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| {{Issue|6506|Ped animation is only visible if it was set while player was in stream distance from source ped}}
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| {{Issue|4596|Serverside peds have their animations not applied for joining players}}
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| {{Issue|4504|Peds shooting incorrectly}}
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| {{Issue|4008|Can't use giveWeapon() directly after createPed()}}
| |
| }}
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| | |
| ==See Also==
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| {{Ped functions}}
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| [[pl:createPed]]
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| [[ru:createPed]]
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