CreateTeam: Difference between revisions

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'''Example 2:''' This example creates two teams, one for grove and one for ballas, when the resource this script is in is started.
'''Example 2:''' This example creates two teams, one for Admin and one for Freeroamers, when the resource this script is in is started.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function createTeamsOnStart ()
function createTeamsOnStart ()
teamGrove = createTeam ( "grove", 0, 255, 0 )
teamAdmmin = createTeam ( "Admin", 0, 255, 0 ) --change the 3 numbers(0,255,0), the first number is ColourR, the second is ColourG, and the last one is ColourB
teamBallas = createTeam ( "ballas", 200, 0, 100 )
teamFreeroamers = createTeam ( "Freeroamer", 200, 0, 100 )
end
end
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart  ) --we attach the function to this resource's root element
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart  ) --we attach the function to this resource's root element

Revision as of 20:00, 15 March 2011

This function is for creating a new team, which can be used to group players. Players will not join the team until they are respawned.

Syntax

team createTeam ( string teamName, [int colorR = 255, int colorG = 255, int colorB = 255] )

Required Arguments

  • teamName: A string representing the teams name.
  • colorR: An integer representing the red color value.
  • colorG: An integer representing the green color value.
  • colorB: An integer representing the blue color value.

Returns

Returns a team element if it was successfully created, false if invalid arguments are passed or a team with that name already exists.

Example

Example 1: This example creates a new team for a player, then adds him to it.

function gimmeATeam ( source, commandName, teamName )
  local newTeam = createTeam ( teamName ) -- create a new team with the specified name
  if newTeam then -- if it was successfully created
    setPlayerTeam ( source, newTeam ) -- add the player to the new team
  end
end
addCommandHandler ( "giveteam", gimmeATeam )

Example 2: This example creates two teams, one for Admin and one for Freeroamers, when the resource this script is in is started.

function createTeamsOnStart ()
	teamAdmmin = createTeam ( "Admin", 0, 255, 0 ) --change the 3 numbers(0,255,0), the first number is ColourR, the second is ColourG, and the last one is ColourB
	teamFreeroamers = createTeam ( "Freeroamer", 200, 0, 100 )
end
addEventHandler ( "onResourceStart", getResourceRootElement(getThisResource()), createTeamsOnStart  ) --we attach the function to this resource's root element

See Also