DE/Client

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The client class represents any client that has connected to the server. This can be a player or the console.

All client functions can operate on both player and server console elements.

In der Client-Klasse befindet sich jeder Client, welcher mit dem Server verbunden ist. Das kann ein Spieler oder die Konsole sein.

Alle Client-Funktionen können mit Spieler- und Konsolenelemente arbeiten.

Ähnliche Skriptingfunktionen

Server

BEFORE VERSION 1.0 :