DgsCreateTabPanel: Difference between revisions

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[[Image:Mta-screen 2017-08-12 14-25-35.png|frame|Example DGS Tab Panel.]]
[[Image:Mta-screen 2017-08-12 14-25-35.png|frame|Example DGS Tab Panel.]]
===Required Arguments===  
===Required Arguments===  
*'''x:''' A float of the 2D x position of the DGS Tab Panelon a player's screen.  This is affected by the ''relative'' argument.
*'''x:''' A float of the 2D x position of the DGS Tab Panel on a player's screen.  This is affected by the ''relative'' argument.
*'''y:''' A float of the 2D y position of the DGS Tab Panel on a player's screen. This is affected by the ''relative'' argument.
*'''y:''' A float of the 2D y position of the DGS Tab Panel on a player's screen. This is affected by the ''relative'' argument.
*'''width:''' A float of the width of the DGS Tab Panel. This is affected by the ''relative'' argument.
*'''width:''' A float of the width of the DGS Tab Panel. This is affected by the ''relative'' argument.
*'''height:''' A float of the height of the DGS Tab Panel. This is affected by the ''relative'' argument. Note: height must be enough to fit the drop down menu, else the drop down won't appear.
*'''height:''' A float of the height of the DGS Tab Panel. This is affected by the ''relative'' argument. Note: height must be enough to fit the drop down menu, else the drop down won't appear.
*'''relative:''' This is whether sizes and positioning are relative.  If this is ''true'', then all x,y,width,height floats must be between 0 and 1, representing sizes relative to the parent.
*'''relative:''' This is whether sizes and positioning are relative.  If this is ''true'', then all x,y,width,height floats must be between 0 and 1, representing sizes relative to the parent.

Revision as of 13:55, 12 August 2017

This function allows creation of a DGS Tab Panel.

Syntax

element dgsDxCreateTabPanel( float x, float y, float width, float height, bool relative, [ element parent = nil, element tabheight = 20, defbgcolor = ])

image

Example DGS Tab Panel.

Required Arguments

  • x: A float of the 2D x position of the DGS Tab Panel on a player's screen. This is affected by the relative argument.
  • y: A float of the 2D y position of the DGS Tab Panel on a player's screen. This is affected by the relative argument.
  • width: A float of the width of the DGS Tab Panel. This is affected by the relative argument.
  • height: A float of the height of the DGS Tab Panel. This is affected by the relative argument. Note: height must be enough to fit the drop down menu, else the drop down won't appear.
  • relative: This is whether sizes and positioning are relative. If this is true, then all x,y,width,height floats must be between 0 and 1, representing sizes relative to the parent.