DgsCreateTabPanel: Difference between revisions

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==image==
[[Image:Mta-screen 2017-08-12 14-25-35.png|frame|Example DGS Tab Panel.]]
[[Image:Mta-screen 2017-08-12 14-25-35.png|frame|Example DGS Tab Panel.]]
===Required Arguments===  
===Required Arguments===  

Revision as of 13:57, 12 August 2017

This function allows creation of a DGS Tab Panel.

Syntax

element dgsDxCreateTabPanel( float x, float y, float width, float height, bool relative, [ element parent = nil, element tabheight = 20, defbgcolor = ])
Example DGS Tab Panel.

Required Arguments

  • x: A float of the 2D x position of the DGS Tab Panel on a player's screen. This is affected by the relative argument.
  • y: A float of the 2D y position of the DGS Tab Panel on a player's screen. This is affected by the relative argument.
  • width: A float of the width of the DGS Tab Panel. This is affected by the relative argument.
  • height: A float of the height of the DGS Tab Panel. This is affected by the relative argument. Note: height must be enough to fit the drop down menu, else the drop down won't appear.
  • relative: This is whether sizes and positioning are relative. If this is true, then all x,y,width,height floats must be between 0 and 1, representing sizes relative to the parent.

Optional Arguments

  • parent: This is the parent that the DGS Panel is attached to.
  • tabheight: It's the Height of your tabs, Default is 20.
  • defbcolor: It's the Color of the backround.