Dynamic object: Difference between revisions
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Revision as of 11:18, 24 March 2014
There should be description.
List
Property | Description |
---|---|
Mass | weight of the object (kilograms 1 to 50000) |
TurnMass | kg m^3 or some such dimension |
Air Resistance | scale 0 (total resistance) to 1 (zero resistance) |
Elasticity | scale 0 (no bounce) to 1 (full bounce) or more) |
Percent Submerged | percentage 10 to 120 |
Uproot Limit | force magnitude required to uproot |
CDMult | Collision Damage Multiplier (0.1 - 5.0 ish) |
CDEff | Collision Damage Effect |
SpCDR | Special Collision Response Cases |
CamAv | Camera to avoid this object (0) for no (1) for yes |
Expl | Causes Explosion or not |
FX_TYPE | 0 - no FxSystem, 1 - play when hit, 2 - play when destroyed, 3 - play when hit or destroyed |
FX_OFFSET | offset from the pivot of the object (set x value to -999.0 to play at the point of collision) |
FX_NAME | needs to be "none" if FX_TYPE is 0, otherwise must be the name of a valid FxSystem |
B-SM | Smash Multiplier |
B-VX | Break Velocity X - velocity of breakable parts |
B-VY | Break Velocity Y |
B-VZ | Break Velocity Z |
B-VR | Break Velocity Rand - velocity randomness factor |
B-GUN | Gun Break Mode (0 - not breakable by gun, 1 - breakable, 2 - smashable) |
G_SPK | Produce Sparks on Impact (0 - no sparks, 1 - sparks produced) |
ID | Name | Mass | TurnMass | AirResistance | Elasticity | PercSubmerged | Uproot | CDMult | CDEff | SpCDR | CamAv | Expl | FX_TYPE | FX_OFFSET | FX_NAME | B-SM | B-VX | B-VY | B-VZ | B-VR | B-GUN | B_SPK | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
cardboardbox2 | 20.0 | 20.0 | 0.99 | 0.03 | 50.0 | 0.0 | 2.5 | 20 | 2 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_crate | ||||||||
cardboardbox4 | 20.0 | 20.0 | 0.99 | 0.03 | 50.0 | 0.0 | 2.5 | 20 | 2 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_crate | ||||||||
cardboardbox | 10.0 | 10.0 | 0.99 | 0.03 | 50.0 | 0.0 | 2.5 | 20 | 2 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_crate | ||||||||
cm_box | 10.0 | 10.0 | 0.99 | 0.03 | 50.0 | 0.0 | 2.5 | 20 | 2 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_crate | ||||||||
temp_cardbox | 10.0 | 10.0 | 0.99 | 0.03 | 50.0 | 0.0 | 2.5 | 20 | 2 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_crate | ||||||||
pizzabox | 10.0 | 10.0 | 1.00 | 0.03 | 50.0 | 0.0 | 2.0 | 20 | 2 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_crate | ||||||||
tar_gun1 | 99999.0 | 99999.0 | 0.99 | 0.1 | 50.0 | 0.0 | 5.0 | 20 | 0 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_door | ||||||||
tar_gun2 | 99999.0 | 99999.0 | 0.99 | 0.1 | 50.0 | 0.0 | 5.0 | 20 | 0 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_door | ||||||||
kb_beer | 30.0 | 30.0 | 0.99 | 0.03 | 50.0 | 0.0 | 1.0 | 20 | 0 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_door | ||||||||
kb_beer01 | 30.0 | 30.0 | 0.99 | 0.03 | 50.0 | 0.0 | 1.0 | 20 | 0 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_door | ||||||||
record1 | 99999.0 | 99999.0 | 0.99 | 0.1 | 50.0 | 0.0 | 5.0 | 20 | 0 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_door | ||||||||
record2 | 99999.0 | 99999.0 | 0.99 | 0.1 | 50.0 | 0.0 | 5.0 | 20 | 0 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_door | ||||||||
record3 | 99999.0 | 99999.0 | 0.99 | 0.1 | 50.0 | 0.0 | 5.0 | 20 | 0 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_door | ||||||||
e_test | 99999.0 | 99999.0 | 0.99 | 0.1 | 50.0 | 0.0 | 5.0 | 20 | 0 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_door | ||||||||
w_test | 99999.0 | 99999.0 | 0.99 | 0.1 | 50.0 | 0.0 | 5.0 | 20 | 0 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_door | ||||||||
cutscene_beer | 99999.0 | 99999.0 | 0.99 | 0.1 | 50.0 | 0.0 | 5.0 | 20 | 0 | 1 | 0 | 2 | 0.0 | 0.0 | 0.0 | explosion_door | ||||||||
dyn_wine_break | 50.0 | 150.0 | 0.99 | 0.0 | 50.0 | 350.0 | 5.0 | 200 | 0 | 1 | 0 | 0 | 0.0 | 0.0 | 0.0 | none | 1.0 | 0.0 | 0.0 | 0.1 | 0.07 | 2 | 0 | |
dyn_wine_BOUNCE | 50.0 | 150.0 | 0.99 | 0.0 | 50.0 | 350.0 | 5.0 | 200 | 0 | 1 | 0 | 0 | 0.0 | 0.0 | 0.0 | none | 1.0 | 0.0 | 0.0 | 0.1 | 0.07 | 2 | 0 | |
CJ_B_OPTIC1 | 50.0 | 150.0 | 0.99 | 0.0 | 50.0 | 350.0 | 5.0 | 200 | 0 | 1 | 0 | 0 | 0.0 | 0.0 | 0.0 | none | 1.0 | 0.0 | 0.0 | 0.1 | 0.07 | 2 | 0
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