Element/Material: Difference between revisions

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The material class represents a source of renderable information which can be used in [[dxDrawImage]] or [[dxDrawImageSection]].
The material class represents a source of renderable information which can be used in functions such as [[dxDrawImage]], [[dxDrawImageSection]] and [[dxDrawMaterialSectionLine3D]].


Elements which are materials:
Elements which are materials:
*[[Texture]]
*[[Texture]]
*[[Shader]]
*[[Shader]]

Revision as of 21:03, 6 November 2012

The material class represents a source of renderable information which can be used in functions such as dxDrawImage, dxDrawImageSection and dxDrawMaterialSectionLine3D.

Elements which are materials: