Element: Difference between revisions
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{{Needs_Checking|All of the elements on this page should link to their description page[[User:Erorr404|Erorr404]]}} | |||
An element is a generic class that represents almost all in-game items. These include: | An element is a generic class that represents almost all in-game items. These include: | ||
* Players | * Players |
Revision as of 01:19, 9 December 2006
This article needs checking. | |
Reason(s): All of the elements on this page should link to their description pageErorr404 |
An element is a generic class that represents almost all in-game items. These include:
- Players
- Vehicles
- Objects
- Pickups
- Markers
- Colshapes
- Blips
- Radar areas
- Teams
- Remote clients
- Server console
These are all stored internally in a "tree" structure, as such every element has a parent element, be in the root element, map or another element. This is purely for declaring the scope of function calls.
There are various functions for manipulating the layout of this element tree.