GetClientName: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Server function}} | |||
__NOTOC__ | __NOTOC__ | ||
This function gets a [[client]]'s name (a client can either be a [[player]] or an admin). | This function gets a [[client]]'s name (a client can either be a [[player]] or an admin). |
Revision as of 15:33, 3 August 2007
This function gets a client's name (a client can either be a player or an admin).
Syntax
string getClientName ( client theClient )
Required Arguments
- theClient: the client element (player or admin) you want to get the name of.
Returns
Returns a string containing the requested client's name, or false if the client passed to the function is invalid.
Example
This example adds a tag before a player's nick.
function tagPlayer( thePlayer, tag ) --we check thePlayer is a player, otherwise this function could be used with admins if getElementType(thePlayer) == "player" then --we store the player's current name, local oldName = getClientName( thePlayer ) --append the tag passed to this function before it, local taggedName = tag .. oldName --then set it as his new name setClientName( thePlayer, taggedName ) end end