GetClothesTypeName: Difference between revisions
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<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function getClothes ( thePlayer, key, clothesType ) | function getClothes ( thePlayer, key, clothesType ) | ||
local texture, model = | local texture, model = getPedClothes ( source, clothesType ) | ||
if ( texture and model ) then | if ( texture and model ) then | ||
outputChatBox ( getPlayerName ( thePlayer ) .. " is wearing " .. texture .. " " .. model .. " on his " .. getClothesTypeName ( clothesType ) ) | outputChatBox ( getPlayerName ( thePlayer ) .. " is wearing " .. texture .. " " .. model .. " on his " .. getClothesTypeName ( clothesType ) ) |
Revision as of 22:30, 15 April 2013
This function is used to get the name of a certain clothes type.
Syntax
string getClothesTypeName ( int clothesType )
Required Arguments
- clothesType: An integer determining the type of clothes you want to get the clothes of.
Returns
This function returns a string (the name of the clothes type) if found, false otherwise.
Example
This example is used to output in the chatbox what clothes type the player who uses the 'clothes' command is wearing.
function getClothes ( thePlayer, key, clothesType ) local texture, model = getPedClothes ( source, clothesType ) if ( texture and model ) then outputChatBox ( getPlayerName ( thePlayer ) .. " is wearing " .. texture .. " " .. model .. " on his " .. getClothesTypeName ( clothesType ) ) end end addCommandHandler ( "clothes", getClothes )
See Also
- addPedClothes
- getBodyPartName
- getClothesByTypeIndex
- getClothesTypeName
- getPedClothes
- getTypeIndexFromClothes
- removePedClothes