GetCursorMovedOn: Difference between revisions
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(Created page with "{{Useful Function}} __NOTOC__ This function checks in which way the cursor is currently moving. ==Syntax== <syntaxhighlight lang="lua">string getCursorMoveOn( )</syntaxhighlig...") |
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| Line 13: | Line 13: | ||
local cP = { | local cP = { | ||
x = 0, | x = 0, | ||
y = 0, | |||
move = nil, | |||
timer = false, | |||
} | } | ||
function getCursorMoveOn() | function getCursorMoveOn() | ||
return cP.move | |||
end | end | ||
| Line 26: | Line 26: | ||
if cursorX > cP.x then | if cursorX > cP.x then | ||
cP.move = "right" | |||
elseif cursorX < cP.x then | elseif cursorX < cP.x then | ||
cP.move = "left" | cP.move = "left" | ||
| Line 33: | Line 33: | ||
elseif cursorY < cP.y then | elseif cursorY < cP.y then | ||
cP.move = "down" | cP.move = "down" | ||
end | |||
cP.x = cursorX | cP.x = cursorX | ||
| Line 45: | Line 45: | ||
cP.timer = setTimer( | cP.timer = setTimer( | ||
function () | function () | ||
cP.move = "nil" | |||
end, 50, 1 | |||
) | ) | ||
end | end | ||
Revision as of 17:08, 20 November 2017
This function checks in which way the cursor is currently moving.
Syntax
string getCursorMoveOn( )
Returns
Returns "left", "right", "up" or "down", "nil" if cursor didn't move.
Code
Click to collapse [-]
Function sourcelocal cP = {
x = 0,
y = 0,
move = nil,
timer = false,
}
function getCursorMoveOn()
return cP.move
end
function onClientCursorMove(cursorX, cursorY)
if not isCursorShowing() then return end
if cursorX > cP.x then
cP.move = "right"
elseif cursorX < cP.x then
cP.move = "left"
elseif cursorY > cP.y then
cP.move = "up"
elseif cursorY < cP.y then
cP.move = "down"
end
cP.x = cursorX
cP.y = cursorY
if isTimer(cP.timer) then
killTimer(cP.timer)
end
cP.timer = setTimer(
function ()
cP.move = "nil"
end, 50, 1
)
end
addEventHandler("onClientCursorMove",root,onClientCursorMove)