GetFunctionsBoundToKey: Difference between revisions
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==Example== | ==Example== | ||
{{Example}} | |||
==See Also== | ==See Also== | ||
{{Input_functions}} | {{Input_functions}} | ||
Revision as of 05:36, 21 November 2011
Gets the functions bound to a key. To bind a function to a key use the bindKey function
Syntax
string getFunctionsBoundToKey ( player thePlayer, string theKey )
Required Arguments
- thePlayer: The player to get the functions from a key.
- theKey: The key you wish to check the functions from.
Returns
Returns a string of the functions bound on that key.
Example
Script Example Missing Function GetFunctionsBoundToKey needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
-- TODO
See Also
- addCommandHandler
- bindKey
- executeCommandHandler
- getCommandHandlers
- getFunctionsBoundToKey
- getKeyBoundToFunction
- isControlEnabled
- removeCommandHandler
- toggleAllControls
- toggleControl
- unbindKey