GetJetpackWeaponsEnabled: Difference between revisions
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(Created page with "This function returns all the weapons that are usable on a jetpack similar to getJetpackWeaponEnabled. ==Syntax== <syntaxhighlight lang="lua"> table getJetpackWeaponsEnabled() </syntaxhighlight> ===Ret...") |
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end | end | ||
return enabled | return enabled | ||
end</syntaxhighlight> | end</syntaxhighlight></section> | ||
===Example=== | ===Example=== | ||
<syntaxhighlight lang="lua">addCommandHandler("weps",function() | <syntaxhighlight lang="lua">addCommandHandler("weps",function() |
Revision as of 18:14, 25 September 2012
This function returns all the weapons that are usable on a jetpack similar to getJetpackWeaponEnabled.
Syntax
table getJetpackWeaponsEnabled()
Returns
Returns a table filled with weapon names, else an empty table.
Code
Click to collapse [-]
Serverfunction getJetpackWeaponsEnabled() local enabled = {} for i=0, 46 do local wepName = getWeaponNameFromID(i) if getJetpackWeaponEnabled(wepName) then table.insert(enabled,wepName) end end return enabled end
Example
addCommandHandler("weps",function() for _,v in ipairs(getJetpackWeaponsEnabled())do outputChatBox(v) outputConsole(v) outputDebugString(v) end end)