GetJetpackWeaponsEnabled: Difference between revisions
Jump to navigation
Jump to search
(Created page with "This function returns all the weapons that are usable on a jetpack similar to getJetpackWeaponEnabled. ==Syntax== <syntaxhighlight lang="lua"> table getJetpackWeaponsEnabled() </syntaxhighlight> ===Ret...") |
mNo edit summary |
||
| Line 17: | Line 17: | ||
end | end | ||
return enabled | return enabled | ||
end</syntaxhighlight> | end</syntaxhighlight></section> | ||
===Example=== | ===Example=== | ||
<syntaxhighlight lang="lua">addCommandHandler("weps",function() | <syntaxhighlight lang="lua">addCommandHandler("weps",function() | ||
Revision as of 18:14, 25 September 2012
This function returns all the weapons that are usable on a jetpack similar to getJetpackWeaponEnabled.
Syntax
table getJetpackWeaponsEnabled()
Returns
Returns a table filled with weapon names, else an empty table.
Code
Click to collapse [-]
Serverfunction getJetpackWeaponsEnabled()
local enabled = {}
for i=0, 46 do
local wepName = getWeaponNameFromID(i)
if getJetpackWeaponEnabled(wepName) then
table.insert(enabled,wepName)
end
end
return enabled
endExample
addCommandHandler("weps",function()
for _,v in ipairs(getJetpackWeaponsEnabled())do
outputChatBox(v)
outputConsole(v)
outputDebugString(v)
end
end)