GetLightDirection: Difference between revisions
Jump to navigation
Jump to search
(Created page with "__NOTOC__ {{Client function}} {{Needs_Example}} {{New feature/item|9.07048|1.4.0|7048| This function returns the direction for a light element. }} ==Syntax== <syntaxhighlight lang="lua"> flo...") |
No edit summary |
||
Line 25: | Line 25: | ||
==See also== | ==See also== | ||
{{ | {{Client_light_functions}} |
Revision as of 13:42, 10 February 2015
Script Example Missing Function GetLightDirection needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
Syntax
float, float, float getLightDirection ( light theLight )
OOP Syntax Help! I don't understand this!
- Method: light:getDirection(...)
- Variable: .direction
- Counterpart: setLightDirection
Required Arguments
- theLight: The light that you wish to retrieve the direction of.
Returns
Returns three ints corresponding to the x, y and z coordinates (respectively) of the light direction, false if invalid arguments were passed.
Example
[Lua] -- todo