GetLightDirection: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Changed version from 1.4.0 to 1.5 (it wasn't implemented in 1.4)) |
||
Line 3: | Line 3: | ||
{{Needs_Example}} | {{Needs_Example}} | ||
{{New feature/item| | {{New feature/item|3.0150|1.5.0|7048| | ||
This function returns the direction for a light element. | This function returns the direction for a light element. | ||
}} | }} |
Revision as of 16:27, 11 February 2015
Script Example Missing Function GetLightDirection needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
This function returns the direction for a light element.
Syntax
float, float, float getLightDirection ( light theLight )
OOP Syntax Help! I don't understand this!
- Method: light:getDirection(...)
- Variable: .direction
- Counterpart: setLightDirection
Required Arguments
- theLight: The light that you wish to retrieve the direction of.
Returns
Returns three ints corresponding to the x, y and z coordinates (respectively) of the light direction, false if invalid arguments were passed.
Example
[Lua] -- todo