GetLightRadius
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This function returns the radius for a light element.
Syntax
float getLightRadius ( light theLight )
OOP Syntax Help! I don't understand this!
- Method: light:getRadius(...)
- Variable: .radius
- Counterpart: setLightRadius
Required Arguments
- theLight: The light that you wish to retrieve the radius of.
Returns
Returns a float containing the radius of the specified light, false if invalid arguments were passed.
Example
[Lua] local light = createLight(0, 0, 0, 4) outputChatBox("light radius: " .. getLightRadius(light))