GetPlayerNametagText: Difference between revisions
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This example does... | This example does... | ||
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | <!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized --> | ||
This will announce whenever a player enters a car | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
-- | addEventHandler ( "onVehicleEnter", root, "VehicleEnter" ) | ||
function VehicleEnter ( player, seat, jacked ) | |||
playersname = getPlayerNametagText ( player ) | |||
--Store the name of the person who entered the car | |||
outputChatBox ( playersname.." entered a car!" ) | |||
--output the name tag of the person who entered the car | |||
end | |||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 06:20, 11 April 2007
This fake function is for use with blah & blah and does blahblahblabhalbhl
Syntax
string getPlayerNametagText ( player thePlayer )
Required Arguments
- argumentName: description
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- argumentName2: description
- argumentName3: description
Returns
Returns true if blah, false otherwise.
Example
This example does... This will announce whenever a player enters a car
addEventHandler ( "onVehicleEnter", root, "VehicleEnter" ) function VehicleEnter ( player, seat, jacked ) playersname = getPlayerNametagText ( player ) --Store the name of the person who entered the car outputChatBox ( playersname.." entered a car!" ) --output the name tag of the person who entered the car end
See Also
Template:FunctionArea functions -- leave this unless you complete the function