GetPlayerOccupiedVehicle: Difference between revisions
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==Example== | ==Example== | ||
if ( vehicle = [[getPlayerOccupiedVehicle]] ( [[findPlayer]] ( "Someguy" ) ) ) | if ( vehicle = [[getPlayerOccupiedVehicle]] ( [[findPlayer]] ( "Someguy" ) ) ) | ||
[[ | [[serverChat]] ( "Someguy is in a vehicle with ", [[getVehicleHealth]] ( vehicle ), " health." ) | ||
else | else | ||
[[ | [[serverChat]] ( "Someguy is not in a vehicle." ) | ||
end | end |
Revision as of 07:29, 28 March 2006
Description
This function returns a vehicle that the player is currently in, if any. This function returns false if the player is on foot, or the player doesn't exist.
Syntax
vehicle getPlayerOccupiedVehicle ( player player )
Required Arguments
- player: The player whose vehicle you're looking up.
Example
if ( vehicle = getPlayerOccupiedVehicle ( findPlayer ( "Someguy" ) ) ) serverChat ( "Someguy is in a vehicle with ", getVehicleHealth ( vehicle ), " health." ) else serverChat ( "Someguy is not in a vehicle." ) end