GetPlayerOccupiedVehicleSeat: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
Line 4: Line 4:


==Syntax==
==Syntax==
int [[getPlayerOccupiedVehicleSeat]] ( [[player]] player )
<syntaxhighlight lang="lua">int getPlayerOccupiedVehicleSeat ( player player )</syntaxhighlight>


===Required Arguments===
===Required Arguments===
Line 10: Line 10:


==Example==
==Example==
if ( vehicle = [[getPlayerOccupiedVehicle]] ( [[findPlayer]] ( "Someguy" ) ) )
<syntaxhighlight lang="lua">if ( vehicle = getPlayerOccupiedVehicle ( findPlayer ( "Someguy" ) ) )
  [[serverChat]] ( "Someguy is in a vehicle seat ", [[getPlayerOccupiedVehicleSeat]] ( [[findPlayer]] ( "Someguy" ) ), "." )
  outputChatBox ( "Someguy is in a vehicle seat ", getPlayerOccupiedVehicleSeat ( findPlayer ( "Someguy" ) ), "." )
else
else
  [[serverChat]] ( "Someguy is not in a vehicle." )
  outputChatBox ( "Someguy is not in a vehicle." )
end
end</syntaxhighlight>

Revision as of 03:31, 20 May 2006

Description

This function returns an integer containing the number of the seat that the player is currently in, if any. This function returns false if the player is on foot, or the player doesn't exist.

Syntax

int getPlayerOccupiedVehicleSeat ( player player )

Required Arguments

  • player: The player whose vehicle seat you're looking up.

Example

if ( vehicle = getPlayerOccupiedVehicle ( findPlayer ( "Someguy" ) ) )
  outputChatBox ( "Someguy is in a vehicle seat ", getPlayerOccupiedVehicleSeat ( findPlayer ( "Someguy" ) ), "." )
else
  outputChatBox ( "Someguy is not in a vehicle." )
end