GetPlayerOccupiedVehicleSeat: Difference between revisions
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==Example== | ==Example== | ||
if ( vehicle = [[getPlayerOccupiedVehicle]] ( [[findPlayer]] ( "Someguy" ) ) ) | if ( vehicle = [[getPlayerOccupiedVehicle]] ( [[findPlayer]] ( "Someguy" ) ) ) | ||
[[ | [[serverChat]] ( "Someguy is in a vehicle seat ", [[getPlayerOccupiedVehicleSeat]] ( [[findPlayer]] ( "Someguy" ) ), "." ) | ||
else | else | ||
[[ | [[serverChat]] ( "Someguy is not in a vehicle." ) | ||
end | end |
Revision as of 07:29, 28 March 2006
Description
This function returns an integer containing the number of the seat that the player is currently in, if any. This function returns false if the player is on foot, or the player doesn't exist.
Syntax
int getPlayerOccupiedVehicleSeat ( player player )
Required Arguments
- player: The player whose vehicle seat you're looking up.
Example
if ( vehicle = getPlayerOccupiedVehicle ( findPlayer ( "Someguy" ) ) ) serverChat ( "Someguy is in a vehicle seat ", getPlayerOccupiedVehicleSeat ( findPlayer ( "Someguy" ) ), "." ) else serverChat ( "Someguy is not in a vehicle." ) end