GetPlayerPreviousAndNextWeapon: Difference between revisions

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===Required arguments===
===Required arguments===
* '''theElement''': Compatible [[element]] types are:
* '''thePlayer''': The player who will pick up the weapons.
** [[Player|Players]]


==Code==
==Code==

Revision as of 16:10, 4 January 2019

Syntax

int getPreviousAndNextWeapon ( element theElement )

Required arguments

  • thePlayer: The player who will pick up the weapons.

Code

Click to collapse [-]
Function source
function getPreviousAndNextWeapon(player)
	local weapons = {};
	for i=0, 12 do
		weapons[i] = getPlayerWeapon(player, i);
	end
	local maxId = 0;
	local minId = 12;
	while weapons[maxId] == 0 do
		maxId = maxId + 1;
	end
	while weapons[minId] == 0 do
		minId = minId - 1;
	end
	return getPlayerWeapon(player) == 0 and weapons[minId] or weapons[getPlayerWeaponSlot(player) - 1] or 0, getPlayerWeapon(player) == 0 and weapons[maxId] or weapons[getPlayerWeaponSlot(player) + 1] or 0;
end