GetPlayerSkin: Difference between revisions
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==Example== | ==Example== | ||
<syntaxhighlight lang="lua"> | |||
if (spawnPlayer ( player, 1000, 1000, 1000, 90, 650 ) ) then | |||
outputChatBox ( ( "Player's skin ID is: ", getPlayerSkin (player) ), player ) | |||
end | |||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 16:43, 18 May 2006
This function returns an integer containing the ID number of the selected player's skin.
Syntax
int getPlayerSkin ( player thePlayer )
Required Arguments
- player: The player whose skin you want to retrieve.
Returns
Returns an int indicating which skin the player has. See player skins.
Example
if (spawnPlayer ( player, 1000, 1000, 1000, 90, 650 ) ) then outputChatBox ( ( "Player's skin ID is: ", getPlayerSkin (player) ), player ) end