GetPlayerUserName: Difference between revisions
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string getPlayerUserName ( player thePlayer ) | string getPlayerUserName ( player thePlayer ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
Revision as of 20:04, 5 February 2008
This function returns the community.mtasa.com (or mtabeta.com)-Account of the specified user.
Syntax
string getPlayerUserName ( player thePlayer )
Required Arguments
- thePlayer: The Player which's MTA-Account you want to retrieve
Returns
A string value containing the MTA-Account-Name or false if there is no account with that serial existing.
Example
function outputMTAAccount ( sourcePlayer )
-- if the command was triggered by an ingame player
if ( sourcePlayer ) then
local mtaaccount = getPlayerUserName( sourcePlayer )
if( mtaaccount ) then
outputChatBox("Your community.mtasa.com-Account is " .. mtaaccount, sourcePlayer )
else
outputChatBox("Can't find an account for you.", sourcePlayer )
end
end
end
-- register outputMTAAccount as a handler for the mta-account command
addCommandHandler ( "mta-account", outputMTAAccount )