GetPlayersInTeam: Difference between revisions
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(→Returns: Reason for it to return false.) |
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table getPlayersInTeam ( team theTeam ) | table getPlayersInTeam ( team theTeam ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[team]]:getPlayers|players|}} | |||
===Arguments=== | ===Arguments=== | ||
*'''theTeam:''' The team you wish to retrieve all the players from. | *'''theTeam:''' The team you wish to retrieve all the players from. | ||
Line 22: | Line 22: | ||
local theTeam = getTeamFromName ( teamName ) | local theTeam = getTeamFromName ( teamName ) | ||
if ( theTeam ) then | if ( theTeam ) then | ||
local players = getPlayersInTeam ( | local players = getPlayersInTeam ( theTeam ) | ||
-- Loop through the player table | -- Loop through the player table | ||
for playerKey, playerValue in ipairs ( players ) do | for playerKey, playerValue in ipairs ( players ) do |
Latest revision as of 06:46, 12 July 2014
This function retrieves all the players of the specified team.
Syntax
table getPlayersInTeam ( team theTeam )
OOP Syntax Help! I don't understand this!
- Method: team:getPlayers(...)
- Variable: .players
Arguments
- theTeam: The team you wish to retrieve all the players from.
Returns
Returns a table of all the players in the team, or an empty one if there are none else false if invalid arguments are passed.
Example
Click to collapse [-]
ServerFind and kill all the players in the specified team (for example 'killTeam Red').
function killTeamFunction ( thePlayer, command, teamName ) -- Find and kill all the players in the team that was specified with the console command local theTeam = getTeamFromName ( teamName ) if ( theTeam ) then local players = getPlayersInTeam ( theTeam ) -- Loop through the player table for playerKey, playerValue in ipairs ( players ) do -- kill the player killPlayer ( playerValue ) end end end addCommandHandler ( "killTeam", killTeamFunction )
Click to collapse [-]
ClientThis example will show all players in a team when a player types the 'showTeam TeamName' command.
function showTeamFunction ( command, teamName ) -- Find and show all the players in the team that was specified with the console command local theTeam = getTeamFromName ( teamName ) if ( theTeam ) then local players = getPlayersInTeam ( theTeam ) -- Loop through the player table for playerKey, playerValue in ipairs ( players ) do outputChatBox ( getPlayerName(playerValue) ) end end end addCommandHandler ( "showTeam", showTeamFunction )
See Also
- countPlayersInTeam
- getPlayerTeam
- getPlayersInTeam
- getTeamColor
- getTeamFriendlyFire
- getTeamFromName
- getTeamName