GetRandomPlayer: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">player GetRandomPlayer ()</syntaxhighlight> | |||
===Required Arguments=== | ===Required Arguments=== | ||
Line 10: | Line 10: | ||
==Example== | ==Example== | ||
<syntaxhighlight lang="lua">player = GetRandomPlayer ( ) | |||
serverChat ( GetPlayerName ( player ) , " is now the fugitive!" )</syntaxhighlight> |
Revision as of 03:28, 20 May 2006
Description
This function returns a random player object. It is useful for assigning objectives to random players in a Manhunt mode, for example.
Syntax
player GetRandomPlayer ()
Required Arguments
This function has no arguments.
Example
player = GetRandomPlayer ( ) serverChat ( GetPlayerName ( player ) , " is now the fugitive!" )