GetSoundPosition: Difference between revisions

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__NOTOC__
'''Hacked By Ameir'''
{{Client function}}
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This function is used to return the current seek position of the specified [[sound]] element.
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If the element is a player, this function will use the players voice.
 
==Syntax==
<syntaxhighlight lang="lua">float getSoundPosition ( element theSound )</syntaxhighlight>
{{OOP||[[sound]]:getPlaybackPosition|playbackPosition|setSoundPosition}}
===Required Arguments===
*'''theSound:''' The [[sound]] element which seek position you want to return.
 
===Returns===
Returns a [[float]] value indicating the seek position of the [[sound]] element in seconds.
 
==Example==
Plays a sound then outputs the seek position.
<syntaxhighlight lang="lua">
local sound = playSound("randomSound.mp3",false) --Play a sound
local soundPosition = getSoundPosition(sound) --Get the current sound position
outputChatBox("The current seek position of the sound is: " .. soundPosition .. ".")
</syntaxhighlight>
 
==Changelog==
{{ChangelogHeader}}
{{ChangelogItem|1.3.2|Added player element to use a players voice}}
 
==See Also==
{{Client_audio_functions}}
 
[[hu:getSoundPosition]]
[[AR:getSoundPosition]]
[[RO:getSoundPosition]]
[[pt-br:getSoundPosition]]

Revision as of 16:33, 26 September 2021

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