GetTeamFriendlyFire: Difference between revisions

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__NOTOC__  
__NOTOC__  
This fake function is for use with blah & blah and does blahblahblabhalbhl
This function returns the friendly fire value for the specified team.


==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
Insert syntax here             
bool getTeamFriendlyFire ( team theTeam )
</syntaxhighlight>  
</syntaxhighlight>  


===Required Arguments===  
===Required Arguments===  
*'''argumentName:''' description
*'''theTeam:''' The client that will be checked
 
===Optional Arguments===
{{OptionalArg}}
*'''argumentName2:''' descriptiona
*'''argumentName3:''' description


===Returns===
===Returns===
Returns ''true'' if blah, ''false'' otherwise.
Returns ''true'' if friendly fire is on for the specified team, ''false'' if friendly fire is turned off for the specified team or if invalid arguments are specified.


==Example==  
==Example==  

Revision as of 18:04, 19 November 2006


This function returns the friendly fire value for the specified team.

Syntax

bool getTeamFriendlyFire ( team theTeam )

Required Arguments

  • theTeam: The client that will be checked

Returns

Returns true if friendly fire is on for the specified team, false if friendly fire is turned off for the specified team or if invalid arguments are specified.

Example

This example does...

--This line does...
blabhalbalhb --abababa
--This line does this...
mooo

See Also

Template:FunctionArea Functions