GetTimestamp
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With this function you can get the UNIX timestamp.
Syntax
int GetTimestamp( [ int year, int month, int day, int hour, int minute, int second ] )
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- year: The year of the date you want to retrieve the UNIX timestamp of. Default is your local year.
- month: The month of the date you want to retrieve the UNIX timestamp of. Default is your local month.
- day: The day of the date you want to retrieve the UNIX timestamp of. Default is your local day.
- hour: The hour of the date you want to retrieve the UNIX timestamp of. Default is your local hour.
- minute: The minute of the date you want to retrieve the UNIX timestamp of. Default is your local minute.
- second: The second of the date you want to retrieve the UNIX timestamp of. Default is your local second.
Returns
Returns an UNIX timestamp.
Code
Click to collapse [-]
Serverside Scriptfunction GetTimestamp(year, month, day, hour, minute, second) local i local timestamp = 0 local time = getRealTime() local monthDays = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 } if (not year or year < 1970) then year = time.year + 1900 month = time.month + 1 day = time.monthday hour = time.hour minute = time.minute second = time.second else month = month or 1 day = day or 1 hour = hour or 0 minute = minute or 0 second = second or 0 end for i=1970, year-1, 1 do timestamp = timestamp + 60*60*24*365 if (IsYearALeapYear(i)) then timestamp = timestamp + 60*60*24 end end if (IsYearALeapYear(year)) then monthDays[2] = monthDays[2] + 1 end for i=1, month-1, 1 do timestamp = timestamp + 60*60*24*monthDays[i] end timestamp = timestamp + 60*60*24 * (day - 1) + 60*60 * hour + 60 * minute + second return timestamp end
Required Functions
NOTE: This function requires function [[{{{1}}}]] in order to work correctly.
Example
Click to collapse [-]
ServerThis example saves the time of the player's joining.
-- get the root element local _root = getRootElement() -- define the onPlayerJoin handler function function OnPlayerJoin() -- get the actual UNIX timestamp local datetime = getTimestamp() -- attach the time to the player's element setElementData(source, "joinTime", datetime) end -- add the event handler addEventHandler("onPlayerJoin", _root, OnPlayerJoin)
Author: NeonBlack