GivePlayerMoney
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This function adds money to a player's current money amount. To set absolute values, setPlayerMoney can be used.
Syntax
bool givePlayerMoney ( player thePlayer, int amount )
Required Arguments
- thePlayer: the player to whom you are giving the money.
- amount: a positive integer number specifying the amount of money to give to the player.
Returns
Returns true if the money was added, or false if invalid parameters were passed.
Example
Example 1: This example gives a player money when he types "givecash" in console.
function consoleGiveCash ( thePlayer, command, amount ) --when the givecash command is called givePlayerMoney ( thePlayer, amount ) --give the player money according to the amount end addCommandHandler ( "givecash", consoleGiveCash ) --add a handler function for the command "givecash"
Example 2: This example gives a player $1000 money as a reward for killing another player.
function onPlayerWasted ( ammo, killer, killerweapon, bodypart ) --if there is a killer, and that killer is not the same person as whoever died if ( killer ) and ( killer ~= source ) then givePlayerMoney ( killer, 1000 ) --reward the killer with 1000 cash. end end ==See Also== {{Player functions}}