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Weather can be changed using [[setWeather]] and [[setWeatherBlended]] functions. In GTA: SA, every weather has different parameters for the sunrise, morning, midday, noon, afternoon, sunset, night and midnight, so a weather can vary a lot deppending of the time of the day. | |||
{{New feature|3|1.0| | |||
Non-standard weather ID's between 20 and 255 are also supported, but they might be buggy at some moments of the day. | |||
}} | |||
MTA: SA has custom weather functions which can modify how a weather is rendered, but in this list the weathers are described without taking that into account. Also, using [[setWeatherBlended]] allows for more undocumented effects. | |||
For a complete weather gallery, containing images of every weather ID (0 to 255) shot at every in-game hour, visit [http://dev.prineside.com/en/gtasa_weather_id/ this page]. | |||
==Default GTA: SA weathers (registered in timecyc.dat)== | |||
{|class="wikitable" style="margin: 1em auto 1em auto;" | |||
|- | |||
! Weather ID || Name from ''timecyc.dat'' || Screenshots at 12:00 PM || Description | |||
|- | |||
! 0 | |||
| EXTRASUNNY_LA | |||
| [[File:Weather 0.png|150px|thumb|center|Applies a heat haze effect]] | |||
| rowspan="5" style="margin-left:10px; | In singleplayer, these are '''Los Santos specific weathers'''.<br>They are clear weathers, with blue sky and few clouds. | |||
|- | |||
! 1 | |||
| SUNNY_LA | |||
| [[File:Weather 1.png|150px|thumb|center]] | |||
|- | |||
! 2 | |||
| EXTRASUNNY_SMOG_LA | |||
| [[File:Weather 2.png|150px|thumb|center]] | |||
|- | |||
! 3 | |||
| SUNNY_SMOG_LA | |||
| [[File:Weather 3.png|150px|thumb|center]] | |||
|- | |||
! 4 | |||
| CLOUDY_LA | |||
| [[File:Weather 4.png|150px|thumb|center]] | |||
|- | |||
! 5 | |||
| SUNNY_SF | |||
| [[File:Weather 5.png|150px|thumb|center]] | |||
| rowspan="5" style="margin-left:10px; | In singleplayer, these are '''San Fierro specific weathers'''.<br>They are more diverse than Los Santos': some of them are clear, but others are rainy or foggy. | |||
|- | |||
! 6 | |||
| EXTRASUNNY_SF | |||
| [[File:Weather 6.png|150px|thumb|center]] | |||
|- | |||
! 7 | |||
| CLOUDY_SF | |||
| [[File:Weather 7.png|150px|thumb|center]] | |||
|- | |||
! 8 | |||
| RAINY_SF | |||
| [[File:Weather 8.png|150px|thumb|center|Starts a thunderstorm, with rain and lighthings]] | |||
|- | |||
! 9 | |||
| FOGGY_SF | |||
| [[File:Weather 9.png|150px|thumb|center|Starts a cloudy, dense fog]] | |||
|- | |||
! 10 | |||
| SUNNY_VEGAS | |||
| [[File:Weather 10.png|150px|thumb|center]] | |||
| rowspan="3" style="margin-left:10px; | In singleplayer, these are '''Las Venturas specific weathers'''.<br>They are clear, dry weathers. | |||
|- | |||
! 11 | |||
| EXTRASUNNY_VEGAS | |||
| [[File:Weather 11.png|150px|thumb|center|Applies scorching hot weather, with a heat haze effect]] | |||
|- | |||
! 12 | |||
| CLOUDY_VEGAS | |||
| [[File:Weather 12.png|150px|thumb|center]] | |||
|- | |||
! 13 | |||
| EXTRASUNNY_COUNTRYSIDE | |||
| [[File:Weather 13.png|150px|thumb|center]] | |||
| rowspan="4" style="margin-left:10px; | In singleplayer, these are '''Los Santos countryside specific weathers'''.<br>They are dull, hazy, diverse weathers, with rainy ones. | |||
|- | |||
! 14 | |||
| SUNNY_COUNTRYSIDE | |||
| [[File:Weather 14.png|150px|thumb|center]] | |||
|- | |||
! 15 | |||
| CLOUDY_COUNTRYSIDE | |||
| [[File:Weather 15.png|150px|thumb|center]] | |||
|- | |||
! 16 | |||
| RAINY_COUNTRYSIDE | |||
| [[File:Weather 16.png|150px|thumb|center|Starts a thunderstorm]] | |||
|- | |||
! 17 | |||
| EXTRASUNNY_DESERT | |||
| [[File:Weather 17.png|150px|thumb|center|Apply a heat haze effect]] | |||
| rowspan="3" style="margin-left:10px; | In singleplayer, these are '''Bone County specific weathers'''.<br>They are clear, dry, scorching hot weathers. | |||
|- | |||
! 18 | |||
| SUNNY_DESERT | |||
| [[File:Weather 18.png|150px|thumb|center|Apply a heat haze effect]] | |||
|- | |||
! 19 | |||
| SANDSTORM_DESERT | |||
| [[File:Weather 19.png|150px|thumb|center|Starts a dense sandstorm]] | |||
|- | |||
! 20 | |||
| UNDERWATER | |||
| [[File:Weather 20.png|150px|thumb|center]] | |||
| style="margin-left:10px; | In singleplayer, this is probably the '''weather used internally when camera is underwater'''.<br>It is greenish and cloudy, so it appears to be a kind of contaminated weather. | |||
|- | |||
! 21 | |||
| EXTRACOLOURS_1 | |||
| [[File:Weather 21.png|150px|thumb|center|Adds a purple-ish color to the sky and objects]] | |||
| rowspan="2" style="margin-left:10px; | In singleplayer, these are weathers '''used in interiors'''.<br>They are somewhat strange, dark weathers with gradiented skyline colors. | |||
|- | |||
! 22 | |||
| EXTRACOLOURS_2 | |||
| [[File:Weather 22.png|150px|thumb|center|Adds a black-white sky and a uniform light to objects]] | |||
|- | |||
|} | |||
==Other weather IDs== | |||
* '''23 to 26:''' Pale orange weather. | |||
* '''27 to 29:''' Fresh blue weather. | |||
* '''30 to 32:''' Dark, cloudy, teal weather. | |||
* '''33:''' Dark, cloudy, brown weather. | |||
* '''34:''' Blue/purple, regular weather. | |||
* '''35:''' Dull brown weather. | |||
* '''36 to 38:''' Bright, foggy, orange weather. | |||
* '''39:''' Very bright weather. Night looks like day. | |||
* '''40 to 42:''' Blue/purple, cloudy weather. | |||
* '''43:''' Toxic, contaminated clouds weather. | |||
* '''44:''' Black/white sky weather, similar to '''22'''. | |||
* '''45 to 60:''' Normal seeming weather with graphical bugs at evening. | |||
* '''100:''' Strange weather which makes objects disappear. | |||
* '''118:''' Stormy weather with pink sky and crystal water. | |||
* '''126 to 150:''' Horrible flashing red bugged weather. | |||
* '''151 to 175:''' Far draw distance weather with pink, purple and turquoise clouds. | |||
==See also== | |||
[[id|ID lists]] | |||
[[en:Weather]] | |||
[[pl:Weather]] | |||
[[ru:Weather]] | |||
[[es:Climas]] | |||
[[de:Wetter]] | |||
[[Category:ID Lists]] |
Latest revision as of 22:05, 5 December 2018
Weather can be changed using setWeather and setWeatherBlended functions. In GTA: SA, every weather has different parameters for the sunrise, morning, midday, noon, afternoon, sunset, night and midnight, so a weather can vary a lot deppending of the time of the day.
Non-standard weather ID's between 20 and 255 are also supported, but they might be buggy at some moments of the day.
MTA: SA has custom weather functions which can modify how a weather is rendered, but in this list the weathers are described without taking that into account. Also, using setWeatherBlended allows for more undocumented effects.
For a complete weather gallery, containing images of every weather ID (0 to 255) shot at every in-game hour, visit this page.
Default GTA: SA weathers (registered in timecyc.dat)
Weather ID | Name from timecyc.dat | Screenshots at 12:00 PM | Description |
---|---|---|---|
0 | EXTRASUNNY_LA | In singleplayer, these are Los Santos specific weathers. They are clear weathers, with blue sky and few clouds. | |
1 | SUNNY_LA | ||
2 | EXTRASUNNY_SMOG_LA | ||
3 | SUNNY_SMOG_LA | ||
4 | CLOUDY_LA | ||
5 | SUNNY_SF | In singleplayer, these are San Fierro specific weathers. They are more diverse than Los Santos': some of them are clear, but others are rainy or foggy. | |
6 | EXTRASUNNY_SF | ||
7 | CLOUDY_SF | ||
8 | RAINY_SF | ||
9 | FOGGY_SF | ||
10 | SUNNY_VEGAS | In singleplayer, these are Las Venturas specific weathers. They are clear, dry weathers. | |
11 | EXTRASUNNY_VEGAS | ||
12 | CLOUDY_VEGAS | ||
13 | EXTRASUNNY_COUNTRYSIDE | In singleplayer, these are Los Santos countryside specific weathers. They are dull, hazy, diverse weathers, with rainy ones. | |
14 | SUNNY_COUNTRYSIDE | ||
15 | CLOUDY_COUNTRYSIDE | ||
16 | RAINY_COUNTRYSIDE | ||
17 | EXTRASUNNY_DESERT | In singleplayer, these are Bone County specific weathers. They are clear, dry, scorching hot weathers. | |
18 | SUNNY_DESERT | ||
19 | SANDSTORM_DESERT | ||
20 | UNDERWATER | In singleplayer, this is probably the weather used internally when camera is underwater. It is greenish and cloudy, so it appears to be a kind of contaminated weather. | |
21 | EXTRACOLOURS_1 | In singleplayer, these are weathers used in interiors. They are somewhat strange, dark weathers with gradiented skyline colors. | |
22 | EXTRACOLOURS_2 |
Other weather IDs
- 23 to 26: Pale orange weather.
- 27 to 29: Fresh blue weather.
- 30 to 32: Dark, cloudy, teal weather.
- 33: Dark, cloudy, brown weather.
- 34: Blue/purple, regular weather.
- 35: Dull brown weather.
- 36 to 38: Bright, foggy, orange weather.
- 39: Very bright weather. Night looks like day.
- 40 to 42: Blue/purple, cloudy weather.
- 43: Toxic, contaminated clouds weather.
- 44: Black/white sky weather, similar to 22.
- 45 to 60: Normal seeming weather with graphical bugs at evening.
- 100: Strange weather which makes objects disappear.
- 118: Stormy weather with pink sky and crystal water.
- 126 to 150: Horrible flashing red bugged weather.
- 151 to 175: Far draw distance weather with pink, purple and turquoise clouds.