HandlingGetEngineAcceleration: Difference between revisions
		
		
		
		
		
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 (New page: __NOTOC__ {{Server function}}   ==Syntax== <syntaxhighlight lang="lua">  </syntaxhighlight>  ===Required Arguments===   ===Returns===  ==Example== <syntaxhighlight lang="lua"> --TODO </syntaxhighlight>  ==See Also== {{Handling_functions}})  | 
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__NOTOC__  | __NOTOC__  | ||
{{Server function}}  | {{Server function}}  | ||
{{Disabled}}  | |||
{{Delete|Function has been removed}}  | |||
{{Deprecated|getVehicleHandling}}  | |||
Returns the acceleration of a handling element or vehicle ID.  | |||
==Syntax==  | ==Syntax==  | ||
<syntaxhighlight lang="lua">  | <syntaxhighlight lang="lua">  | ||
float handlingGetEngineAcceleration ( handling theHandling )  | |||
float handlingGetEngineAcceleration ( int vehicleID )  | |||
</syntaxhighlight>  | </syntaxhighlight>  | ||
===Required Arguments===  | ===Required Arguments===  | ||
*'''theHandling:''' the handling of which you want to get the acceleration, ''or''  | |||
*'''vehicleID:''' the vehicle ID of which you want to get the acceleration.  | |||
===Returns===  | ===Returns===  | ||
If you specified a handling element, returns its acceleration if one is set, or ''nil'' otherwise. If you specified a vehicle ID, returns the acceleration that currently applies to vehicles of that ID. Returns ''false'' in case of failure.  | |||
==Example==  | ==Example==  | ||
| Line 20: | Line 26: | ||
==See Also==  | ==See Also==  | ||
{{Handling_functions}}  | {{Handling_functions}}  | ||
[[Category:Archived]]  | |||
Latest revision as of 15:57, 3 November 2024
| Function has been disabled. | |
| This page is marked for deletion. | |
Reason: Function has been removed Actions: Delete (Administrators) - Discuss - What links here - Category 
 | 
| This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use getVehicleHandling instead.  | 
Returns the acceleration of a handling element or vehicle ID.
Syntax
float handlingGetEngineAcceleration ( handling theHandling ) float handlingGetEngineAcceleration ( int vehicleID )
Required Arguments
- theHandling: the handling of which you want to get the acceleration, or
 - vehicleID: the vehicle ID of which you want to get the acceleration.
 
Returns
If you specified a handling element, returns its acceleration if one is set, or nil otherwise. If you specified a vehicle ID, returns the acceleration that currently applies to vehicles of that ID. Returns false in case of failure.
Example
--TODO