HandlingSetMass: Difference between revisions

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(New page: __NOTOC__ {{Server function}} ==Syntax== <syntaxhighlight lang="lua"> </syntaxhighlight> ===Required Arguments=== ===Returns=== ==Example== <syntaxhighlight lang="lua"> --TODO </syntaxhighlight> ==See Also== {{Handling_functions}})
 
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__NOTOC__
__NOTOC__
{{Server function}}
{{Server function}}
 
{{Disabled}}
{{Delete|Function has been removed}}
{{Deprecated|setVehicleHandling}}
Sets the mass of a handling element. Mass affects how easily the vehicle can break objects and push other vehicles, and also how sensitive it is to collision damage.


==Syntax==
==Syntax==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
 
bool handlingSetMass ( handling theHandling, float mass )
</syntaxhighlight>
</syntaxhighlight>


===Required Arguments===
===Required Arguments===
 
*'''theHandling:''' the handling you want to change the mass of.
*'''mass:''' the new mass value.


===Returns===
===Returns===
Returns ''true'' on success, ''false'' in case of failure.


==Example==
==Example==
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==See Also==
==See Also==
{{Handling_functions}}
{{Handling_functions}}
[[Category:Archived]]

Latest revision as of 16:00, 3 November 2024

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Reason: Function has been removed
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Emblem-important.png This function is deprecated. This means that its use is discouraged and that it might not exist in future versions.

Please use setVehicleHandling instead.

Sets the mass of a handling element. Mass affects how easily the vehicle can break objects and push other vehicles, and also how sensitive it is to collision damage.

Syntax

bool handlingSetMass ( handling theHandling, float mass )

Required Arguments

  • theHandling: the handling you want to change the mass of.
  • mass: the new mass value.

Returns

Returns true on success, false in case of failure.

Example

--TODO

See Also