HandlingSetTractionMultiplier: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
No edit summary  | 
				|||
| Line 1: | Line 1: | ||
__NOTOC__  | __NOTOC__  | ||
{{Server function}}  | {{Server function}}  | ||
{{  | {{Disabled}}  | ||
{{Delete}}  | |||
{{Deprecated|getVehicleHandling}}  | |||
Sets the traction multiplier of a handling element. Low values will result in slippery tires, high values give good grip.  | Sets the traction multiplier of a handling element. Low values will result in slippery tires, high values give good grip.  | ||
Latest revision as of 09:43, 26 July 2025
| Function has been disabled. | |
| This page is marked for deletion. | |
Actions: Delete (Administrators) - Discuss - What links here - Category 
 | 
| This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use getVehicleHandling instead.  | 
Sets the traction multiplier of a handling element. Low values will result in slippery tires, high values give good grip.
Syntax
bool handlingSetTractionMultiplier ( handling theHandling, float traction )
Required Arguments
- theHandling: the handling of which you want to change the traction multiplier.
 - traction: the traction multiplier to set.
 
Returns
Returns true on success, false in case of failure.
Example
---TODO