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ID stands for identification. It is a whole-number integer that refers to many mechanics of San Andreas.
ID stands for identification. It is a whole-number integer that refers to many mechanics of San Andreas.
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'''Credit for the following information:'''
*Ransom - Long hours of organizing detailed lists with own researched info and partial help from some readily available sources:
*Hellfish - GTAForums member. Creator of 'LongNight' zombie mod for Vice City. Used his saved pictures of all available pedestrian skins. http://www.gtaforums.com/index.php?showtopic=205220
*Brophy & Ratt - Gathering multiple ID lists from various sources
*GTAForums - Allowing me to find some already-compiled information to create these lists faster
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Game elements using IDs:
Game elements using IDs:

Revision as of 05:29, 24 September 2006

ID stands for identification. It is a whole-number integer that refers to many mechanics of San Andreas.


Credit for the following information:

  • Ransom - Long hours of organizing detailed lists with own researched info and partial help from some readily available sources:
  • Hellfish - GTAForums member. Creator of 'LongNight' zombie mod for Vice City. Used his saved pictures of all available pedestrian skins. http://www.gtaforums.com/index.php?showtopic=205220
  • Brophy & Ratt - Gathering multiple ID lists from various sources
  • GTAForums - Allowing me to find some already-compiled information to create these lists faster


Game elements using IDs:

See Also

GTASA IDs (vehicles, weapons, weathers, characters, colors): http://info.vces.net/ (Special thanks to Brophy and Ratt for making these lists)