Id: Difference between revisions
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Game elements using IDs: | Game elements using IDs: | ||
*Audio Files | *Audio Files | ||
*[ | *[[Template:Blip_Icons|Radar Blips]] | ||
*[http://vces.net/info/CarIDs.html Vehicles] | *[http://vces.net/info/CarIDs.html Vehicles] | ||
*[ | * [[Template:Vehicle_colors|Vehicle Colors]] | ||
*Vehicle Upgrades | *Vehicle Upgrades | ||
*[[weapon|Weapons]] | *[[weapon|Weapons]] |
Revision as of 03:31, 3 November 2006
ID stands for identification. It is a whole-number integer that refers to many mechanics of San Andreas.
Credit for information contained in the following pages:
- Ransom - Creation of wiki pages. Long hours of organizing detailed lists with own researched info and partial help from some readily available sources:
- eAi - Creation of vehicle colors list
- Talidan - Saved radar blip pictures. Helped create the vehicle list.
- Hellfish - Saved pictures of all available pedestrian skins. GTAForums member, and creator of 'LongNight' zombie mod for Vice City. SOURCE
- Brophy, Ratt, Panther, Twig - VCES/SAES members. Gathered multiple ID lists from various sources. SOURCE
- GTAForums - Allowing me to find some already-compiled information to create these lists faster
Game elements using IDs:
- Audio Files
- Radar Blips
- Vehicles
- Vehicle Colors
- Vehicle Upgrades
- Weapons
- Character Skins
- Clothing Styles
- Weather brophy needs to use 1-19 only Note: blended weather allows for many more undocumented effects
See Also
GTASA IDs (vehicles, weapons, weathers, characters, colors): http://info.vces.net/ (Special thanks to Brophy and Ratt for making these lists)