IsElementInAir

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Revision as of 07:19, 7 June 2022 by Tracer (talk | contribs) (Changed syntax a little)
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This function checks if an element is in air.

Syntax

 bool isElementInAir ( element theElement ) 

Returns

Returns true if the element is in air, false otherwise.

Code

function isElementInAir(element)
    assert(type(element) == 'userdata',('Expected element at argument 1, got %s!'):format(type(element)))
    assert(getElementType(element) == 'ped' or getElementType(element) == 'vehicle',
        ('Expected element at argument 1, got %s!'):format(getElementType(element))
    )
    if getElementType(element) == 'ped' then
        return not (isPedOnGround(element) or getPedContact(element))
    elseif getElementType(element) == 'vehicle' then
        return not isVehicleOnGround(element)
    end
end

Example

Click to collapse [-]
Client

This script tells if the player is in air or not.

addCommandHandler('air', function()
    iprint(isElementInAir(localPlayer) and 'Indeed it is' or "Nope it's not")
end)

</syntaxhighlight>

Author: Hydra, Tracer