IsPlayerDead: Difference between revisions
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==Example== | ==Example== | ||
<syntaxhighlight lang="lua">player = GetRandomPlayer ( ) | |||
if ( IsPlayerDead ( player ) ) | |||
serverChat ( GetPlayerName ( player ) , " has bitten the dust." ) | |||
end</syntaxhighlight> |
Revision as of 03:26, 20 May 2006
Description
This function returns a boolean value (true or false) depending on whether the specified player is dead or not.
Syntax
bool IsPlayerDead ( player player )
Required Arguments
- player: A player object referencing the specified player
Example
player = GetRandomPlayer ( ) if ( IsPlayerDead ( player ) ) serverChat ( GetPlayerName ( player ) , " has bitten the dust." ) end