IsPlayerDead: Difference between revisions
Jump to navigation
Jump to search
(→Syntax) |
(→Syntax) |
||
Line 4: | Line 4: | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">bool IsPlayerDead ( player player )</syntaxhighlight> | |||
===Required Arguments=== | ===Required Arguments=== |
Revision as of 03:24, 20 May 2006
Description
This function returns a boolean value (true or false) depending on whether the specified player is dead or not.
Syntax
bool IsPlayerDead ( player player )
Required Arguments
- player: A player object referencing the specified player
Example
player = GetRandomPlayer ( ) if ( IsPlayerDead ( player ) ) serverChat ( GetPlayerName ( player ) , " has bitten the dust." ) end