IsPlayerDead: Difference between revisions
Jump to navigation
Jump to search
Line 12: | Line 12: | ||
<syntaxhighlight lang="lua">player = GetRandomPlayer ( ) | <syntaxhighlight lang="lua">player = GetRandomPlayer ( ) | ||
if ( IsPlayerDead ( player ) ) | if ( IsPlayerDead ( player ) ) | ||
outputChatBox ( GetPlayerName ( player ) , " has bitten the dust." ) | |||
end</syntaxhighlight> | end</syntaxhighlight> |
Revision as of 03:27, 20 May 2006
Description
This function returns a boolean value (true or false) depending on whether the specified player is dead or not.
Syntax
bool IsPlayerDead ( player player )
Required Arguments
- player: A player object referencing the specified player
Example
player = GetRandomPlayer ( ) if ( IsPlayerDead ( player ) ) outputChatBox ( GetPlayerName ( player ) , " has bitten the dust." ) end