IsPlayerDucked: Difference between revisions
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Line 12: | Line 12: | ||
<syntaxhighlight lang="lua">player = getPlayerFromID ( 1 ) | <syntaxhighlight lang="lua">player = getPlayerFromID ( 1 ) | ||
if ( IsPlayerDucked ( player ) ) | if ( IsPlayerDucked ( player ) ) | ||
outputChatBox ( GetPlayerName ( player ) , " is currently crouching." ) | |||
end</syntaxhighlight> | end</syntaxhighlight> |
Revision as of 03:25, 20 May 2006
Description
This function returns a boolean value (true or false) depending on whether the specified player is ducked (crouched) or not.
Syntax
bool IsPlayerDucked ( player player )
Required Arguments
- player: A player object referencing the specified player
Example
player = getPlayerFromID ( 1 ) if ( IsPlayerDucked ( player ) ) outputChatBox ( GetPlayerName ( player ) , " is currently crouching." ) end