IsPlayerHitByVehicle: Difference between revisions
Jump to navigation
Jump to search
(→Client) |
(→Code) |
||
Line 21: | Line 21: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==Client== | ==Client== | ||
function isPlayerHitByVehicle (attacker) | function isPlayerHitByVehicle (attacker) |
Revision as of 19:37, 9 June 2020
isPlayerHitByVehicle
Syntax
bool isPlayerHitByVehicle(attacker)
Required Arguments
- attacker : The element that attacks .
Code
function isPlayerHitByVehicle (attacker) if not attacker then return end if getElementType(attacker) == 'vehicle' then cancelEvent() end end
Client
function isPlayerHitByVehicle (attacker) if not attacker then return end if getElementType(attacker) == 'vehicle' then cancelEvent() end end addEventHandler("onClientPlayerDamage", getLocalPlayer(), isPlayerHitByVehicle)
Server
function isPlayerHitByVehicle (attacker) if not attacker then return end if getElementType(attacker) == 'vehicle' then cancelEvent() end end addEventHandler("onPlayerDamage", root, isPlayerHitByVehicle)
Author
Lisek