IsPlayerHitByVehicle: Difference between revisions

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===Required Arguments===
===Required Arguments===
* '''attacker''' : The player you want to another player .
* '''attacker''' : The element that attacks .


== Shared ==
==Function Source==
 
<section name="Function source" class="both" show="true">
----
 
 
This function cancels event when a player is hit by a vehicle.
 
==Code==
<section name="Function shared" class="both" show="true">
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function isPlayerHitByVehicle (attacker)
function isPlayerHitByVehicle (attacker)
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== Author ==
== Author ==


Lisek)
Lisek
In Discord Lisek#5811

Latest revision as of 08:21, 10 June 2020

isPlayerHitByVehicle

Syntax

bool isPlayerHitByVehicle(attacker)

Required Arguments

  • attacker : The element that attacks .

Function Source

Click to collapse [-]
Function source
function isPlayerHitByVehicle (attacker)
	if not attacker then
		return
	end
	if getElementType(attacker) == 'vehicle' then
		cancelEvent()
	end
end

Author

Lisek In Discord Lisek#5811