IsPlayerHitByVehicle: Difference between revisions
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(Created page with "'''isPlayerHitByVehicle''' ==Syntax== <syntaxhighlight lang="lua"> bool isPlayerHitByVehicle(attacker) </syntaxhighlight> ===Required Arguments=== * '''attacker''' : The pla...") |
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===Required Arguments=== | ===Required Arguments=== | ||
* '''attacker''' : The | * '''attacker''' : The element that attacks . | ||
== | ==Function Source== | ||
<section name="Function source" class="both" show="true"> | <section name="Function source" class="both" show="true"> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
</section> | </section> | ||
== Author == | == Author == | ||
Lisek | Lisek | ||
In Discord Lisek#5811 |
Latest revision as of 08:21, 10 June 2020
isPlayerHitByVehicle
Syntax
bool isPlayerHitByVehicle(attacker)
Required Arguments
- attacker : The element that attacks .
Function Source
Click to collapse [-]
Function sourcefunction isPlayerHitByVehicle (attacker) if not attacker then return end if getElementType(attacker) == 'vehicle' then cancelEvent() end end
Author
Lisek In Discord Lisek#5811