IsPlayerHitByVehicle: Difference between revisions
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==Code== | ==Code== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function isPlayerHitByVehicle (attacker) | function isPlayerHitByVehicle (attacker) |
Revision as of 19:29, 9 June 2020
isPlayerHitByVehicle
Syntax
bool isPlayerHitByVehicle(attacker)
Required Arguments
- attacker : The element that attacks .
This function cancels event when a player is hit by a vehicle.
Code
function isPlayerHitByVehicle (attacker) if not attacker then return end if getElementType(attacker) == 'vehicle' then cancelEvent() end end
</section>
Author
Lisek