IsPlayerHitByVehicle
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isPlayerHitByVehicle
Syntax
bool isPlayerHitByVehicle(attacker)
Required Arguments
- attacker : The element that attacks .
Code
function isPlayerHitByVehicle (attacker) if not attacker then return end if getElementType(attacker) == 'vehicle' then cancelEvent() end end
<syntaxhighlight lang="lua"> <syntaxhighlight lang="lua">
Client
function isPlayerHitByVehicle (attacker) if not attacker then return end if getElementType(attacker) == 'vehicle' then cancelEvent() end end addEventHandler("onClientPlayerDamage", getLocalPlayer(), isPlayerHitByVehicle)
Server
function isPlayerHitByVehicle (attacker) if not attacker then return end if getElementType(attacker) == 'vehicle' then cancelEvent() end end addEventHandler("onPlayerDamage", root, isPlayerHitByVehicle)
Author
Lisek