MTA:Eir/New Scripting Functions: Difference between revisions
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==Engine== | ==Engine== | ||
* [[MTA:Eir/functions/engineStreamingSetProperty|engineStreamingSetProperty]] | |||
* [[MTA:Eir/functions/engineStreamingGetProperty|engineStreamingGetProperty]] | |||
* [[MTA:Eir/functions/engineGetActiveStreamingEntityCount|engineGetActiveStreamingEntityCount]] | * [[MTA:Eir/functions/engineGetActiveStreamingEntityCount|engineGetActiveStreamingEntityCount]] | ||
* [[MTA:Eir/functions/engineGetActiveStreamingFreeSlotCount|engineGetActiveStreamingFreeSlotCount]] | * [[MTA:Eir/functions/engineGetActiveStreamingFreeSlotCount|engineGetActiveStreamingFreeSlotCount]] |
Revision as of 15:25, 29 March 2014
This page contains new scripting functions that should make their way into the Eir fork. Currently, this page is heavily work-in-progress. I am focusing on client-side scripting functions. Feel free to discuss them in the "discussion" tab of each page.
These functions are added in Phase 4, which is now. Join #mta.recore at irc.multitheftauto.com to share your opinion.
Engine
- engineStreamingSetProperty
- engineStreamingGetProperty
- engineGetActiveStreamingEntityCount
- engineGetActiveStreamingFreeSlotCount
- engineSetStrictStreamingNodeDistributionEnabled
- engineIsStrictStreamingNodeDistributionEnabled
- engineSetInfiniteStreamingEnabled
- engineIsInfiniteStreamingEnabled
- engineGetActiveStreamingEntities
- engineGetStreamingFocusEntity
- engineSetWorldStreamingEnabled
- engineIsWorldStreamingEnabled
- engineGetRemovedWorldModels
- engineClearWorldEntityRemovals
- engineGetGamePoolLimits
- engineGetStreamingInfo
- engineStreamingIsElementManaged
- engineStreamingSetGCOnDemandEnabled
- engineStreamingIsGCOnDemandEnabled
- engineAllowStreamingNodeStealing
- engineIsStreamingNodeStealingAllowed
- engineStreamingSetFiberedLoadingEnabled
- engineStreamingIsFiberedLoadingEnabled
- engineStreamingSetFiberedPerfMultiplier
- engineStreamingGetFiberedPerfMultiplier
Rendering
- getEntitiesInRenderQueue
- setVehicleLODRenderingEnabled
- isVehicleLODRenderingEnabled
- engineSetWorldRenderMode
- engineGetWorldRenderMode